These Inner Regions are not for the faint hearted as you must encounter almost every space. When moving through the Dragon Tower you do not roll the die, instead you move one space per turn plus an additional space for each Enemy you kill. The Dragon Tower has a single path that leads to the Crown of Command, in which characters move along the spiralling staircase by drawing cards from the Dragon King’s Deck. Within the Dragon Realm you do not roll the die, instead you move one space at a time, following the directions the board gives until you confront the Dragon King. The Dragon Realm has a similar set up to the normal board but boasts a number of difficult challenges as the number of dragon scales increase. Before the game starts you can decide which side of the board you want to play with. These new Inner Regions replace the encounters and victory objectives from the main game board. Get ready for your Talisman experience to be taken to a whole new level as you prepare yourself to battle the Dragon Lords.ĭiscover the new Inner Regions: The Dragon Realm and The Dragon Tower. The Dragon Expansion introduces a whole host of new mechanics including two new Inner Regions. Now the land quakes beneath their oppressive rule, and the quest for the Crown is more terrifying and dangerous than ever before!” With them come the legions of evil dragons, harnessing the awesome powers of their dark masters. About This Content “Three Draconic Lords, beings of near infinite power and malevolence, have returned to the firelands.
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